A pesar de las bajas calificaciones en América de este título, no cabe duda que en Japón tuvo un gran éxito. La verdad, es que estoy muy interesado en adquirirlo y formarme mi propia opinión sobre este juego.
La revista Famitsu, una de las más reconocidas en Japón le dio un rating de 32/40. que lo coloca en un título bueno.

Saturday, September 6, 2008
Ninja Blade's runner up for Ninja Gaiden??
Surrogate Ninja Gaiden replacement to arrive in 2009.
Silent and deadly: an unnamed ninja on his way to Xbox 360
Microsoft today announced Ninja Blade for Xbox 360, an action-adventure game that follows a modern-day ninja in his quest to rid Tokyo from a mutant, infectious disease (and you know how nasty those can be). No other information was divulged, but the game is scheduled for release some time next year.
The news comes three months after Ninja Gaiden creator Tomonobu Itagaki resigned from Tecmo, casting uncertainty on the future of the venerable hack 'n slash franchise, a void Ninja Blade seemingly hopes to capitalize on.
Though expected, the embattled Tecmo has yet to announce a sequel to Ninja Gaiden 2.
Source: GamePro
Silent and deadly: an unnamed ninja on his way to Xbox 360
Microsoft today announced Ninja Blade for Xbox 360, an action-adventure game that follows a modern-day ninja in his quest to rid Tokyo from a mutant, infectious disease (and you know how nasty those can be). No other information was divulged, but the game is scheduled for release some time next year.
The news comes three months after Ninja Gaiden creator Tomonobu Itagaki resigned from Tecmo, casting uncertainty on the future of the venerable hack 'n slash franchise, a void Ninja Blade seemingly hopes to capitalize on.
Though expected, the embattled Tecmo has yet to announce a sequel to Ninja Gaiden 2.
Source: GamePro
Xbox 360 concedes victory to Nintendo
Xbox vice president Don Mattrick acknowledged that regaining first place from Nintendo is unlikely, but he's confident in a second place finish over Sony.
Microsoft will do everything within its power to beat arch rival Sony in this generation's console war -- even if it's for second place.
In an interview with Business Week published on Wednesday, Xbox vice president Don Mattrick admitted the 360 probably won't catch Wii, but he still believes his company will outsell the PlayStation 3.
"I'm not at a point where I can say we're going to beat Nintendo," he said, before predicting, "We will sell more consoles this generation than Sony."
Microsoft has sold an estimated 20 million Xbox 360 units worldwide since November 2005. By contrast, Nintendo has sold 32 million Wiis in half the time, while Sony has sold 15 million PS3s during the same period.
Source: GamePro.
Microsoft will do everything within its power to beat arch rival Sony in this generation's console war -- even if it's for second place.
In an interview with Business Week published on Wednesday, Xbox vice president Don Mattrick admitted the 360 probably won't catch Wii, but he still believes his company will outsell the PlayStation 3.
"I'm not at a point where I can say we're going to beat Nintendo," he said, before predicting, "We will sell more consoles this generation than Sony."
Microsoft has sold an estimated 20 million Xbox 360 units worldwide since November 2005. By contrast, Nintendo has sold 32 million Wiis in half the time, while Sony has sold 15 million PS3s during the same period.
Source: GamePro.
Thursday, September 4, 2008
Cliff Bleszinski defiende a Too Human
Cualquiera pensaría que Epic y Silicon Knights quedaron peleados después de la demanda por el unreal engine. Cliff Bleszinski, una de las caras más conocidas de la compañía por ser el diseñador de GoW, al parecer no guarda rencor alguno.
Giant Bomb, página del conocido Jeff Gertsmann, tiene una reseña de Bleszinski sobre Too Human. Aunque acepta las debilidades en la historia, califica al juego con cinco estrellas. Además asegura que se envició más con este juego que con Bioshock o Call of Duty 4.
Si alguien todavía tiene interés por el juego a pesar de las críticas mezcladas, vale la pena checar los puntos de vista de uno de los diseñadores más reconocidos en la industria.
Fuente: Atomix
Giant Bomb, página del conocido Jeff Gertsmann, tiene una reseña de Bleszinski sobre Too Human. Aunque acepta las debilidades en la historia, califica al juego con cinco estrellas. Además asegura que se envició más con este juego que con Bioshock o Call of Duty 4.
Si alguien todavía tiene interés por el juego a pesar de las críticas mezcladas, vale la pena checar los puntos de vista de uno de los diseñadores más reconocidos en la industria.
Fuente: Atomix
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