Friday, November 21, 2008

Problems with NetFlix... in the U.S. o.O!

Online rental service confirms licensing issues are temporarily preventing many films from being viewable on updated 360s; online reports point to Sony.
It appears that the New Xbox Experience has hit a speed bump on the eve of its release. This afternoon, gaming blog Joystiq discovered that many Netflix films have been abruptly listed as being "not available on Xbox." The ability to stream content from the online rental service is a key feature of the Xbox Live revamp, which is set to launch Wednesday, November 19.

Your NXE movie queue just got shorter.
When contacted by GameSpot, Microsoft directed all inquiries on the matter to Netflix, the DVD rental and video streaming company based in Los Gatos, California. Steve Swasey, its vice president of corporate communications, was able to confirm that licensing issues are indeed preventing some video content from being available via the Xbox 360.
"Today, titles regularly come in and out of license and there is a natural ebb and flow to what we have on license at any given point in time," he explained. "In the case of Xbox 360, a few hundred titles are temporarily unavailable to be streamed via the Xbox game console. Those titles are still available to be watched on subscribers' computers and on TVs via other partner devices, and we hope they'll be licensed for Xbox 360 shortly."
Swasey studiously avoided mention of any film studios which may have licensing issues solely with Microsoft. However, GameSpot has confirmed with sources with access to NXE preview software that many of the unavailable offerings are from Columbia Pictures, a subsidiary of PlayStation 3 maker Sony. Curiously, though, Joystiq points out that some Sony Pictures films are still listed as being available for the Xbox, a condition that might change in the next few days.
Ironically, many classic films from Sony subsidiary MGM are currently available for download on Xbox Live Marketplace--for a price.

Source: GameSpot.

Saturday, September 6, 2008

Infinite Undiscovery rating

A pesar de las bajas calificaciones en América de este título, no cabe duda que en Japón tuvo un gran éxito. La verdad, es que estoy muy interesado en adquirirlo y formarme mi propia opinión sobre este juego.

La revista Famitsu, una de las más reconocidas en Japón le dio un rating de 32/40. que lo coloca en un título bueno.

Ninja Blade's runner up for Ninja Gaiden??

Surrogate Ninja Gaiden replacement to arrive in 2009.

Silent and deadly: an unnamed ninja on his way to Xbox 360
Microsoft today announced Ninja Blade for Xbox 360, an action-adventure game that follows a modern-day ninja in his quest to rid Tokyo from a mutant, infectious disease (and you know how nasty those can be). No other information was divulged, but the game is scheduled for release some time next year.
The news comes three months after Ninja Gaiden creator Tomonobu Itagaki resigned from Tecmo, casting uncertainty on the future of the venerable hack 'n slash franchise, a void Ninja Blade seemingly hopes to capitalize on.
Though expected, the embattled Tecmo has yet to announce a sequel to Ninja Gaiden 2.

Source: GamePro

Xbox 360 concedes victory to Nintendo

Xbox vice president Don Mattrick acknowledged that regaining first place from Nintendo is unlikely, but he's confident in a second place finish over Sony.

Microsoft will do everything within its power to beat arch rival Sony in this generation's console war -- even if it's for second place.
In an interview with Business Week published on Wednesday, Xbox vice president Don Mattrick admitted the 360 probably won't catch Wii, but he still believes his company will outsell the PlayStation 3.
"I'm not at a point where I can say we're going to beat Nintendo," he said, before predicting, "We will sell more consoles this generation than Sony."
Microsoft has sold an estimated 20 million Xbox 360 units worldwide since November 2005. By contrast, Nintendo has sold 32 million Wiis in half the time, while Sony has sold 15 million PS3s during the same period.

Source: GamePro.

Thursday, September 4, 2008

Cliff Bleszinski defiende a Too Human

Cualquiera pensaría que Epic y Silicon Knights quedaron peleados después de la demanda por el unreal engine. Cliff Bleszinski, una de las caras más conocidas de la compañía por ser el diseñador de GoW, al parecer no guarda rencor alguno.
Giant Bomb, página del conocido Jeff Gertsmann, tiene una reseña de Bleszinski sobre Too Human. Aunque acepta las debilidades en la historia, califica al juego con cinco estrellas. Además asegura que se envició más con este juego que con Bioshock o Call of Duty 4.
Si alguien todavía tiene interés por el juego a pesar de las críticas mezcladas, vale la pena checar los puntos de vista de uno de los diseñadores más reconocidos en la industria.

Fuente: Atomix

Friday, August 22, 2008

Too Human... Nobody is Perfect :(

After lots of magazine articles, tons of "coming soons" bunches of new technologies enhancements and a Demand against Epic Games, Too Human is here.

What does it have to offer? A mild mix of reviews for a total score up to date of 68. If you want to read each of them, they are here: http://www.metacritic.org/games/platforms/xbox360/toohuman

Thursday, August 21, 2008

Xbox 360 beats this week PS3

TOKYO (Reuters) - Microsoft Corp's (MSFT.O: Quote, Profile, Research, Stock Buzz) Xbox 360 beat Sony Corp's (6758.T: Quote, Profile, Research, Stock Buzz) PlayStation 3 in Japan weekly sales for the first time two weeks ago, riding robust demand for a recent Xbox 360 title produced by Namco Bandai Holdings (7832.T: Quote, Profile, Research, Stock Buzz), a magazine publisher said.
Microsoft sold 28,116 units of the Xbox 360 in the week ended August 10, compared with 10,705 units of the PS3, driven by the August 7 launch in Japan of Namco Bandai's "Tales of Vesperia" role-playing game, Ascii Media Works said.
Microsoft, locked in a three-way game console battle with Sony and Nintendo Co Ltd (7974.OS: Quote, Profile, Research, Stock Buzz), has been struggling to stir up demand for the Xbox 360 in Japan.
During the week, the Microsoft machine still lagged behind Nintendo's Wii, which sold 41,044 units, according to an Ascii Media Works report dated August 14.
The Wii has been leading the global video game console market since its launch in late 2006 thanks to its easy-to-learn motion-sensing controller, low price and innovative software titles such as "Wii Fit" exercise game.
Namco Bandai plans to launch "Tales of Vesperia", an Xbox 360 exclusive, in North America on August 26.

Source: Reuters